Version 1.2.4 is out with a few bugfixes and a brand new Deity that changes up gameplay. Coming out Friday.
1.2.4 Changelog:
Additions:
Added two extra skills: Looting III, Tap Output III.
Added Alata, Deity of Peace, available for 8000 prestige.
Added a repeatable event that makes you lose potatoes if you have too many manufactories in comparison to your farms.
Added a repeatable event that makes you lose potatoes if you have too many administration centers in comparison to your other buildings.
Added manual cloud save for iOS players.
Added 7 new achievements for each deity.
Changes:
Victory points for each city has been increased to 1000 (from 500).
Victory points for owning a tile has been increased to 25 (from 10).
Victory points for cities now multiply based on how many cities you have. Each city will add to the multiplier by 0.6. A domination victory will give at least 33000 victory points for cities alone.
Victory points for potatoes have been decreased to 0.03 each (from 0.05). An economic victory will give at least 30000 victory points for potatoes alone.
Bugfixes:
Fixed an issue where diplomacy wouldn't discover the surrounding radius.
Fixed an issue where the AI could build on tiles that had a battle or a spy on it.
Fixed an issue where the player would lose potatoes on a successful attack if the defender had less than 0 potatoes.
Fixed an issue where rivalry points wouldn't save possibly.